using System;
using System.Collections.Generic;
using System.Text;

namespace Dracham.Network
{
    public enum RequestType : int
    {
        Unknown = 0,
        LoginRequest = 1,
        LoginSuccess = 2,
        LoginFailure = 3,
        LogoutRequest = 4,
        CharacterList = 5,
        FullCharacterData = 6,
        PartialCharacterData = 7,

        MobMovement = 10, // when server sends to client
        CharacterMovement = 11, // when client sends to server
        CharacterPositionRequest = 12,
        MobDeath = 13,

        ChatMessage = 20,
        CombatMessage = 21,
        SystemMessage = 22,

        AttackRequest = 30
    }
}